Need to control the battlefield? Hold Person is your go-to spell in D&D 5e! This 2nd-level enchantment spell can completely paralyze a humanoid creature, rendering them helpless and giving your party a massive advantage.
**How it Works:** Target a humanoid within range. They must make a Wisdom saving throw, or become paralyzed for up to a minute. While paralyzed, the target is incapacitated, can't move or speak, and attacks against them have advantage. Plus, any attack that hits is a critical hit if the attacker is within 5 feet!
**Why it's Great:** Hold Person shines in situations where you need to disable a key enemy. Imagine shutting down a powerful enemy spellcaster or crippling a heavily armored fighter, allowing your allies to focus on other threats. Upcasting allows you to target multiple humanoids, potentially turning the tide of battle. Remember to use it strategically and exploit that juicy auto-crit!